Scaling Physics/Tool

Scaling is one of the hardest things to do in Besiege, you have to go to your file, locate the block, then adjust the parameters. It would be so much easier if we could do that with a tool.

But then comes the problem of when you scale a block up, but the physics make it look wonky. Example: A wood block getting scaled up 3 times. It feels like it's hollowed out and it's very aesthetically displeasing to see those types of blocks act strangely.

A solution? Have every single block have a "Mass" parameter, so we can make our machines less aesthetically displeasing, and that would allow for some more experimentation as well.