so, if you don't know, there are ghosts in the sandbox, which have much more health than a normal soldier, and do a ton of knockback and damage, meaning they are pretty hard to kill, so how about people post their mechanisms and machines that can deal with them?
I suppose I should put some, since I am starting the thread, so here goes:
1. fire is probably the most obvious and effective one, if you can keep yourself from being burned.
2. projectiles (cannon, ballastgun, etc) are usually a 1-shot kill, but ballastguns are usually easier to kill with, because the projectile is faster and bigger.
3. crossbows. you might think this would be under projectiles, but it's pretty different in a few ways.
crossbows aren't really a 1-shot kill, but they keep ghosts at a distance very well.
feel free to post designs, machines or ideas for killing the sandbox ghosts here, i'm interested to see what you come up with
I suppose I should put some, since I am starting the thread, so here goes:
1. fire is probably the most obvious and effective one, if you can keep yourself from being burned.
2. projectiles (cannon, ballastgun, etc) are usually a 1-shot kill, but ballastguns are usually easier to kill with, because the projectile is faster and bigger.
3. crossbows. you might think this would be under projectiles, but it's pretty different in a few ways.
crossbows aren't really a 1-shot kill, but they keep ghosts at a distance very well.
feel free to post designs, machines or ideas for killing the sandbox ghosts here, i'm interested to see what you come up with