For the past 3 days i have been creating a new testing map for besiege that is huge, it has a lot of stuff on it, but the more i build, the more repetitive is the level. I have tried to use all the types of rocks, vegetation, buildings, fences... and its not hard to see many reps... what i see when i get into the default test map from besiege, is that there is stuff that isnt avaliable for the level editor (Rocks with diferent textures, 2 or 3 meshes and 1 decal).
I would be nice to get a lot more options at the moment of making levels, add a little more variety to the ambient when creating big levels, and i have no idea if it is possible, but it would be super awesome if people where able to import their own meshes from other platforms like Autodesk Maya or others...
Here are some screenshots from the level
Thank you very much devs for this amazing game
much love to y'all <3
Update! The level is done, check it out http://forum.spiderlinggames.co.uk/index.php?threads/the-multitest-map.6784/
I would be nice to get a lot more options at the moment of making levels, add a little more variety to the ambient when creating big levels, and i have no idea if it is possible, but it would be super awesome if people where able to import their own meshes from other platforms like Autodesk Maya or others...
Here are some screenshots from the level
Thank you very much devs for this amazing game
much love to y'all <3
Update! The level is done, check it out http://forum.spiderlinggames.co.uk/index.php?threads/the-multitest-map.6784/
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