Heres a random one:
I accidently left a machine in a state where it was spewing cannon balls at one of the mountains in the new sand box and noticed some cool patterns.
After messing around a bit more trying to make some "Cannon ball rivers" I found you could make some pretty cool systems. However after a few minutes of flame induced firing from four cannons my PC began to lag big time. I was wondering if anyone could find the time to make a mod to modify the physics of a cannon ball so that when has stopped moving for a while it stops behaving like a physical ball and becomes static like the map( hopefully reducing lag) by maybe examining the magnitude of the velocity of the cannon ball. I'm still trying to think of other speed ups.
To make even more interesting rivers it might be useful to change the coefficient of friction (or equivalent) between the ball and mountain as well as be able to vary the cannon ball size.
Just a thought.
I challenge someone else to make a more complex system!
Hello, I would like a mod that adds an explode on impact mode for rockets. Also, i know a mod that adds a button map for bombs and rockets explosion exists, but if it is not hard it would be nice to have those functions in one mod. If possible adding an explosion duration mode for bombs would be cool.
ITR i swear i was about to type what you said but then was like "if he wants to re scale with mods, then he can check one of the greatest good old building mods, so i left it, then i left the pagy, then saw another thing in messages, then saw you wrote this."