Hey guys, I'm a long time 3D Modeller, and might make some skins when I get the motivation.
I have two questions. Once I've put out my OBJs and texture files, how the hell do I make it a skin, and would anybody like to do that part of it if there's a good one to make and it's more complicated than I expect?
I can model and texture pretty much anything, quite easily, but just don't know the rest of the process.
Additionally: Requests?
What skins do people want? I probably wont do anything too whacky, but looking to make something widely usable, and am fresh out of ideas. I also have no problem making damage versions of blocks, also. Something that doesn't seem to be done to often with all the re-textured skins.. is it a lot more work to implement that too?
I have two questions. Once I've put out my OBJs and texture files, how the hell do I make it a skin, and would anybody like to do that part of it if there's a good one to make and it's more complicated than I expect?
I can model and texture pretty much anything, quite easily, but just don't know the rest of the process.
Additionally: Requests?
What skins do people want? I probably wont do anything too whacky, but looking to make something widely usable, and am fresh out of ideas. I also have no problem making damage versions of blocks, also. Something that doesn't seem to be done to often with all the re-textured skins.. is it a lot more work to implement that too?