Hello guys, I'm quite new to the forum but there is a start for everything, I've been playing this game for maybe a year and i'm building mostly helicopters and recently I started using mods because precision placement & scaling make crazy things possible!
Here is my last baby
(you can click on it for workshop link) hope you'll like it, otherwise eh, nothing is perfect!
And now let's talk about realistic stuff!
The camera is at a 90° advance angle so the controls are intuitive (gyroscopic precession is doing it's bizarre magic!). You will also feel things weird when you'll get horizontal speed : it's the naughty transverse flow effect. I didn't built any helicopter hull around it cause I'm just trying to improve the thing and get an efficient realistic rotor, and also because my laptop don't like demanding physics + lots of blocks. Let me now if you build one with it, I would love to see that!
I'm reading some scientific literature (Young / Bell / Hiller / Sikorsky) to figure out how I can design a stabilizer for more than 2 bladed rotors (simple flybar is not compatible) but it's tough, any help is appreciated!!
Do not hesitate to flash your own rotor systems, could be cool to have a collaborative thread so we can build better helicopters! I've already seen few in the workshop and some are amazing
Here is my last baby
- Stable hoovering mode
- Power controls : boost / loss
- Direction controls : pitch / roll / yaw
- Weaponized : dual cannons / 16 rockets / flamethrower / bomb drop
- Built-in crane system with free fall functionality for precision catching
- Robust & suspended landing gears : easy landing everywhere even while moving
- Can driven by wheels & yaw when the rotor engine is turned off
- Nice cockpit instuments & first person view
And now let's talk about realistic stuff!
- Cyclic control (pitch / roll)
- Collective control (up / down)
- Yaw is on the bottom inertial wheel, I plan to replace it by tail rotor
- Power comes from the top inertial wheel, I have no idea how I can change that atm
- No hidden flying block nor baloon, everything's real!
The camera is at a 90° advance angle so the controls are intuitive (gyroscopic precession is doing it's bizarre magic!). You will also feel things weird when you'll get horizontal speed : it's the naughty transverse flow effect. I didn't built any helicopter hull around it cause I'm just trying to improve the thing and get an efficient realistic rotor, and also because my laptop don't like demanding physics + lots of blocks. Let me now if you build one with it, I would love to see that!
I'm reading some scientific literature (Young / Bell / Hiller / Sikorsky) to figure out how I can design a stabilizer for more than 2 bladed rotors (simple flybar is not compatible) but it's tough, any help is appreciated!!
Do not hesitate to flash your own rotor systems, could be cool to have a collaborative thread so we can build better helicopters! I've already seen few in the workshop and some are amazing
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