Grabber bug?

Discussion in 'Besiege: Bug Reports' started by Qweryntino, Mar 16, 2017.

  1. Qweryntino

    Qweryntino New Member

    If you place rocket on the grabber and then detonate it, grabber will not recognize that there is nothing to grab and will not switch to detached state. Is this intended behavior?
  2. Shade

    Shade Active Member

    it will also fly to the center of the default camera after two second.
    which should be addressed quickly as it was proven to be very dangerous to aircraft
  3. Bargest

    Bargest New Member

    I'm facing the same issue.
    My machine has grabbers with bombs, launched by rockets.
    When the bomb explodes, the grabber flames up (???) and hangs for several seconds:
    Than they fly back to the launch point (still flaming!) and destroy the launchpad.
  4. Von

    Von Administrator Staff Member

    The issue should be fixed in the next update.
  5. But when will it be (update)?
    I asked this because I especially want to translate the game to my native language.
    Especially I'm worried about the look of the translation (will it be a text file of something other?) because I'm not very good at coding.:(
  6. hardhatjoe

    hardhatjoe New Member

    I did some tests, and I think I may know what's going on. It seems that the grabber is grabbing a phantom block (possibly spawned by the exploding firework/bomb?) and then following said block to the COM (which it goes to for some reason). But as to the coding reasons why this happens or what causes this, I have no idea.

Share This Page