If you're using windows it'll be under Besiege/Besiege_Data (same folder as the saved-machines folder is in). Not sure why it's not listed
Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon (TM) RX 480 (ID=0x67df)
Vendor: ATI
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\DynamicText.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\DynamicText.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\GameAnalytics.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\GameAnalytics.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\NATTraversalForUNET.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\NATTraversalForUNET.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Open.Nat.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\Open.Nat.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\RakNetSwig.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\RakNetSwig.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\System.Threading.dll (this message is harmless)
Loading F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\System.Threading.dll into Unity Child Domain
- Completed reload, in 0.051 seconds
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege_Data\Managed\System.Xml.dll (this message is harmless)
WARNING: Shader Unsupported: 'LoadingSkin' - Pass '' has no vertex shader
UnloadTime: 1.286026 ms
Using startup arguments: F:\Program Files (x86)\Steam\SteamApps\common\Besiege\Besiege.exe
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.221783 ms
Currently running version is 0.60.0-6437
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 232 unused Assets to reduce memory usage. Loaded Objects now: 27136.
Total: 18.060083 ms (FindLiveObjects: 1.171879 ms CreateObjectMapping: 1.067371 ms MarkObjects: 15.438637 ms DeleteObjects: 0.380988 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: 780 -> priority: 1
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I have noticed some things: the rx 480 has 4GB not 3 and why is the virtual resolution at 3840x1080?