Default F1 camera gets pushed out or slowly falls to the ground

#1
I dont know if this has happened to anyone else, but 2 of my crearions have this problem

1. The first creation is a buggy that i made, what happens is that when i spaw the vehicle to play, the camera starts to fall during a couple seconds and then stops, and it is very anoying to play with that cam
I know that this can be caused by a falling lose brace, but thats not the case, ive deactivated the skins and enabled clusters and i dont see anything.

2. At the momment im building a truck, in the build mode the camera is okey, but when i play, the camera gets pushed away 1 or 2 blocks
Ive tried moving the starting block to different places, but it just keeps getting pushed by something in different directions.

One thing that i suggest is that the default camera is based on the center of mass, dont know if that would cause any problems.
Desktop Screenshot 2018.09.05 - 15.46.56.62.png
Desktop Screenshot 2018.09.05 - 15.47.05.22.png
 

Shade

Active Member
#2
they used to have default camera based on the center of blocks position, but they changed it probably because propeller screws them up.
can't you just refocus to a block you want with middle click?
 
#3
they used to have default camera based on the center of blocks position, but they changed it probably because propeller screws them up.
can't you just refocus to a block you want with middle click?
Of course :D and thats what ive been doing, and using cameras too, but its still a bug
 
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