The visual representation of Contractable Springs attached to a machine are moving relative to the machine as the machine travels through the game world. The physics aspects of the spring seem unaffected. For reproduction, please load the attached bsg into the sandbox world and steer it from the starting position through the main gate while observing the spring closely. If you move the machine through the world for long enough distances, the spring will eventually appear to hover next to / above the machine. The behaviour is consistent across three very different computers, so forgive me for not posting any specs as I suspect strongly this is not hardware-dependant.
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