Can not kill knights

Discussion in 'Besiege: Bug Reports' started by veng, Dec 6, 2017.

  1. veng

    veng New Member

    I cant seem to be able to kill the knights. it does no matter what i do to them they just wont die, fire spikes anything, but they keep moving. this is extremli annoying sience i cant finish my game.
    I dont have any of the GOD things on

    PLEASE HELP i really like the game
     
  2. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    Can you check your output log and see if there are any exceptions? And can you check if you have an folder in _Data named NpcNames and what files are in it?
     
  3. veng

    veng New Member



    I
    EXEPCIONS in my output_log

    DirectoryNotFoundException: Could not find a part of the path "D:\Dota2\steamapps\common\Besiege\Besiege_Data\NpcNames\HumanFirstNames.txt".
    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
    at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
    at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
    at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string,System.Text.Encoding)
    at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
    at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0
    at ListOfNames.GetNames (System.String file) [0x00000] in <filename unknown>:0
    at ListOfNames.ReadFirstNames () [0x00000] in <filename unknown>:0
    at ListOfNames.Awake () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    The referenced script on this Behaviour (Game Object 'Language dropdown') is missing!

    (Filename: Line: 1656)

    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    DirectoryNotFoundException: Could not find a part of the path "D:\Dota2\steamapps\common\Besiege\Besiege_Data\Config.txt".
    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
    at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
    at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
    at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0
    at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string)
    at SaveOptions.LoadOptions () [0x00000] in <filename unknown>:0
    at SaveOptions.Awake () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    DirectoryNotFoundException: Could not find a part of the path "D:\Dota2\steamapps\common\Besiege\Besiege_Data\CompletedLevels.txt".
    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
    at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
    at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
    at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
    at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0
    at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string)
    at SaveCompletedLevels.LoadGame () [0x00000] in <filename unknown>:0
    at SaveCompletedLevels.Awake () [0x00000] in <filename unknown>:0
     

    Attached Files:

  4. veng

    veng New Member

    can some of you give a fuck please?
     
  5. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    Yeah, it means "D:\Dota2\steamapps\common\Besiege\Besiege_Data\NpcNames\HumanFirstNames.txt" is lacking, just make an empty file named that and put "hi" in it or something.

    Or try to verify local cache to see if it downloads it then.
     

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