Besiege: Weight(Mass) Chart

Discussion in 'Besiege: Guides Tutorials' started by EatThatPie, Jul 26, 2017.

  1. EatThatPie

    EatThatPie New Member

    I made a scale using a ballast and a hinge, and I decided to weigh every item in the game. Some of them are actually kind of surprising...

    (Listed in order of which they are found in-game)

    =======ITEM=======MASS=======
    CATEGORY: Blocks
    • Small Wooden Block: 0.285
    • Wooden Block: 0.595
    • Log Block: 1.00
    • Wooden Pole: 0.50
    • Brace: 0.49
    • Hinge: 0.485
    • Swivel-Joint: 0.485
    • Ball-Joint: 0.485
    • Wooden Panel: 0.30
    • Friction Pad: 0.49
    • Pin Block: 0.00
    • Camera Block: 0.00
    CATEGORY: Locomotion
    • Steering Hinge: 0.98
    • Steering (Block): 0.98
    • Motor Wheel: 0.99
    • Unpowered Wheel: 0.985
    • Large Wheel: 0.995
    • Unpowered Large Wheel: 0.985
    • Small Wheel: 0.49
    • Unpowered Medium Cog: 0.495
    • Powered Medium Cog: 0.495
    • Unpowered Large Cog: 0.495
    CATEGORY: Mechanical
    • Decoupler: 0.49
    • Contractible Spring: 0.40
    • Suspension: 0.49
    • Slider: 0.49
    • Piston: 0.49
    • Spinning Block: 0.995
    • Grabber: 0.49
    • Simple Rope + Winch: 1.025
    CATEGORY: Weaponry
    • Metal Spike: 0.29
    • Metal Blade: 0.29
    • Circular Saw: 0.99
    • Drill: 0.99
    • Cannon: 1.43
    • Shrapnel Cannon: 1.455
    • Repeating Crossbow: 0.48
    • Flamethrower: 0.30
    • Vacuum Block: 0.50
    • Water Cannon: 1.475
    • Small Torch: 1.04
    • Bomb: 0.48
    • Remote Grenade: 0.49
    • Explosive Rocket: Less than 0.20 (Estimate 0.19 or 0.18)
    • Flaming Ball: 0.49
    • Boulder: 4.955 [HEAVIEST ITEM IN GAME]
    CATEGORY: Flight
    • Flying Block: 0.485
    • Aerodynamic Propeller: 0.29
    • Small Aerodynamic Propeller: 0.29
    • Wing: 0.325
    • Wing Panel: 0.485
    • Ballast: 0.20 to 2.00
    • Balloon: Less than 0.20 (Estimate 0.17 or 0.16) [LIGHTEST ITEM IN GAME]
    • ==> (Balloon Tip): (0.50 Buoyancy can lift 0.20, 1.50 Buoyancy can lift 1.00)
    CATEGORY: Armour
    • Metal Plate: 0.24
    • (Large) Metal Plate: 0.49
    • (Circular) Metal Plate: 0.485
    • Plow: 1.135
    • Half-pipe: 0.985
    • Holder: 0.485
    • Spike Ball: 0.985
    Hope this guide helps somehow!
     
  2. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

  3. EatThatPie

    EatThatPie New Member

    IDK, I know your a staff member, But I made a extremely accurate scale, and even sped time up to 200% to see if there was any change. If a rocket truly is 0.20, then it should've balanced with a ballast that was 0.20, but it didn't. The ballast-side tipped downwards pretty far, so I assumed it was 0.19 or 0.18. IDK.
     
  4. Shade

    Shade Active Member

    ITR list was extracted from the values inside the game.
    I would blame the game physics which isn't that accurate to create an accurate scale.
     
  5. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    Yeah, it's as Shade says, I made a mod to extract the values directly from the game.

    I don't know why your values are different, the center of mass may be off for some of the blocks, did you account for that?
     
  6. EatThatPie

    EatThatPie New Member

    The scale is simply the starter cube, and underneath it is a hinge. Then there is one "holder" 6 blocks away from each side of the hinge, attached by 5 braces each. I put the blocks that i'm weighing on top of a wooden block which i place in the holder
     
  7. Shade

    Shade Active Member

    can you post a pic?
     
  8. EatThatPie

    EatThatPie New Member

    Alright: it's attached.
     

    Attached Files:

  9. Displayter.

    Displayter. Member

    Wing panels are lighter than wings?
    I mean,video game logic anyway.
     

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