1. Engine-er

    Optional Grab Settings

    This should be for Grabbers. My suggestion is that Grabbers have a function in their Key-Mapper that should make them let go or auto-grab as part of their settings if they match a certain condition, such as "Touch Static", "Touch Not-Static", "Touch Fire", "Touch Water", "Has Ammo", and so on...
  2. Q

    Grabber bug?

    If you place rocket on the grabber and then detonate it, grabber will not recognize that there is nothing to grab and will not switch to detached state. Is this intended behavior?
  3. CCCanyon

    Grabber: Grab Static Won't Detach

    Both auto and non-auto grab static won't detach with key. (file: V - at/detach)