Including the symmetry tool is very useful and doesnt leave that disappointment feeling after getting "just" a bug fix. If you do more bug bashes remember to include a cool thing too, even if its just one.
BTW is there a date for fixing the wheels physics?
hey, the panning using the middle mouse button is VERY VERY slow. is there any way to increase its speed? i cant check the sandbox like this
i miss some constructions like the castles in the new sandbox. and i think that some constructions in the new sandbox should be able to be destroyed like...
probably blades work as any other weapon, where they have a preset damage when they hit something at certain speed. i suppose its this way because, well, its the simplest and because as you said it cant slice.
nope, i mean the blades themselves. since i wasnt sure i made a test, you can see, 2 blades broken. rotation speed is x1, though i noticed that if i reduce it to x0.75 they are less likely to break, however they are less deadly...
those panels act as a brake in the perpendicular direction, like irl but more powerful.
the third seems like water is going through the panel, thus creating this result. maybe elevating the cannon can "fix" it.
the fourth does something similar, but it seems that steam is way more powerful...
I just didnt know that ballasts worked like that. Now that I know it I can "use" it.
The problem as I said, is that they have attachment points in all 6 faces and it would seem that it would attach to each face, like wooden blocks do.
I dont know if the behavior is intended or not but if its...
gonna try now.
btw, i just asked this user. when i load it pistons arent set to toggle but he said he set them:
http://forum.spiderlinggames.co.uk/forum/main-forum/besiege-early-access/war-machines/flying-machines/25266-amanda-the-flying-fortress-beats-all-levels?p=25734#post25734
Yes and yes. Well, I could be wrong but its suspicious that all the pistons that are supposed to be toggled and all grabbers that are grabbing the floor arent set this way when i use others machine.
For example look at this video from another guy, he uses the workshop machine gun and has 4...
Wwhen you try to use another people machine (forum or steam workshop), the setting of the grabber "grab static objects" and the piston "toggle mode" are never saved. Note that the piston speed and key, and the grabber key are correctly saved/loaded. I think that its related to the update that...
still, the driller. why is designed like this? shouldnt be better add 4 more wheels to steer? im not sure how to make it steering. im just curious on why.
that could be true and a big problem. not sure if intended or not, but if intended then the ballast model is very confusing since it has "attach" points in all 6 faces.
seems awesome... but can you tell me how to actually make it to lift correctly? i press up some time, it lifts but it always unbalanced and impossible to drive.
also, which is the purpose of the flamethrowers and the driller?
Im trying to create a machine only with ballasts. However I find a lot of times that ballasts dont attach to each other. Here an example:
http://images.akamai.steamusercontent.com/ugc/427067728174045626/4CDCAEAF5CA98CB7FC71E21A9FCA81FF3B05AB15/
All of these ballasts are supposed to be attached...