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  1. R

    How can I trigger other block's action via modded block?

    So... your advise was very helpful ... I managed to shoot a cannon via my sensor block (via calling the "Shoot" method from the Cannonblock). Soon I noticed that not every block has such a method which is why i wanted to try your second suggestion (overriding MKey). After trying quite a few...
  2. R

    How can I trigger other block's action via modded block?

    Thank you. I'll see if that already helps.
  3. R

    How can I trigger other block's action via modded block?

    The title pretty much describes my problem. I'd like to make to make a sensor mod ... i've figured out how I can detect things but i just cant figure out how to trigger other blocks.
  4. R

    (Not Updated) Level Maker Mod [Spaar`s Modloader]

    Edit: Oh got it, its outdated --- When I press on create new level it only says: MissingMethodException: Method not found: 'UnityEngine.Component.get_rigidbody'. What have I done wrong?
  5. R

    Automatron (1.1.7) [Besiege v0.45] [spaar's Mod Loader] [ID 410]

    Would it be possible to make a sensor block, which detects anything in front of it and then for example simulates a key? That would be so awesome with the automatron :)
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