Including the symmetry tool is very useful and doesnt leave that disappointment feeling after getting "just" a bug fix. If you do more bug bashes remember to include a cool thing too, even if its just one.
BTW is there a date for fixing the wheels physics?
hey, the panning using the middle mouse button is VERY VERY slow. is there any way to increase its speed? i cant check the sandbox like this
i miss some constructions like the castles in the new sandbox. and i think that some constructions in the new sandbox should be able to be destroyed like...
probably blades work as any other weapon, where they have a preset damage when they hit something at certain speed. i suppose its this way because, well, its the simplest and because as you said it cant slice.
nope, i mean the blades themselves. since i wasnt sure i made a test, you can see, 2 blades broken. rotation speed is x1, though i noticed that if i reduce it to x0.75 they are less likely to break, however they are less deadly...
those panels act as a brake in the perpendicular direction, like irl but more powerful.
the third seems like water is going through the panel, thus creating this result. maybe elevating the cannon can "fix" it.
the fourth does something similar, but it seems that steam is way more powerful...
I just didnt know that ballasts worked like that. Now that I know it I can "use" it.
The problem as I said, is that they have attachment points in all 6 faces and it would seem that it would attach to each face, like wooden blocks do.
I dont know if the behavior is intended or not but if its...
gonna try now.
btw, i just asked this user. when i load it pistons arent set to toggle but he said he set them:
Yes and yes. Well, I could be wrong but its suspicious that all the pistons that are supposed to be toggled and all grabbers that are grabbing the floor arent set this way when i use others machine.
For example look at this video from another guy, he uses the workshop machine gun and has 4...